CS4213 - Game DevelopmentThis module introduces techniques & workflows for modern electronic game design and programming. The course provides a good mix of theory & practice. The aim is not to spew out algorithms that are mugged and forgotten after exams... but to develop an appreciation for the underlying theory through practical gaming examples and student-implemented game projects.
The student should gain the following from this module:
Have a broad understanding of gaming technology & design
Have development experience in some of the latest gaming API & engines (e.g. DirectX, OpenGL, Flash, Fly3D)
Have a valuable springboard in content creation technologies (e.g. Maya, Photoshop)
Experience independent learning while implementing the game project
http://ivle.nus.edu.sg/course/template.asp?preview=1&courseid=%7B106BB950%2D17FB%2D4BE1%2DA962%2DA83B54628581%7D[SmellsLikeTeenSpirit (7-12 20:42, Long long ago)]
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但是好像soc一般不offer。我在ivle里面一直看不到。[born_in_china (7-15 5:47, Long long ago)] [ 传统版 | sForum ][登录后回复]2楼
(引用 born_in_china:但是好像soc一般不offer。我在ivle里面一直看不到。)这个学期开课了[SmellsLikeTeenSpirit (7-15 8:15, Long long ago)] [ 传统版 | sForum ][登录后回复]3楼
(引用 SmellsLikeTeenSpirit:这个学期开课了)亏呀!我cs3241没拿,还要继续等ing。[born_in_china (7-15 10:50, Long long ago)] [ 传统版 | sForum ][登录后回复]4楼